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      <title>[Around the Nerd] Episode 91 Karisma stans Matt Curtin</title>
      <description>Bob O. Karisma, Frost, and Ivy are here to talk nerdy to you!</description>
      <pubDate>Thu, 07 May 2026 00:16:05 -0000</pubDate>
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      <title>[Crit Happens!] The Unwritten Favor Part 5: The Continuation</title>
      <description>After uncovering the truth about Orion and his connection to Magistrate Halveth Korrin, the unauthorized mission turns personal. The agents move to subdue Korrin and bring him out alive from the heart of the High Dominion Administration Complex, but the Dominion does not give up its monsters without a fight. With blood on the floor and danger closing in, the party must decide whether they can bring the Magistrate down before the Dominion closes in around them.Sponsors: Scrybe Quill, Incogni, Dungeon TraderIntro: "Rewrite This Story" by VAELYN&lt;br /&gt;Outro: "Paid in Pain" by Twisted Game SongsCrit Happens is a work of fiction. All characters, events, places, and stories are part of an original fantasy production. Any resemblance to real persons, living or dead, or actual events is coincidental. Dungeons and Dragons is owned by Wizards of the Coast. Crit Happens is not affiliated with or endorsed by Wizards of the Coast.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Mon, 27 Apr 2026 14:00:00 -0000</pubDate>
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      <title>[Around the Nerd] Episode 90: What comes first our Ep 100 or GTA 6</title>
      <description>Bob O, Karisma, Ivy and Frost are back together again! And there are only 2 mentions of Kamen Rider and Power Rangers. That's because we're making fun of ourselves. Also the return of a fan favorite Fuck the World</description>
      <pubDate>Thu, 23 Apr 2026 22:00:09 -0000</pubDate>
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      <title>[Crit Happens!] The Unwritten Favor Part 4: The Confrontation</title>
      <description>The Agents of the Syndicate continue on their unauthorized "mission" from Nyros, looking to capture the Magistrate Halveth Korrin from the High Dominion Administration Complex. After the shocking information that was revealed at the end of Part 3, the agents have an increased fire in their heart to bring the Magistrate to justice. But will this justice be seen by the Syndicate as good intentions, or traitorous?&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Tue, 21 Apr 2026 03:43:17 -0000</pubDate>
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      <title>[Around the Nerd] Episode 89: It's Been to Long</title>
      <description>The team makes it's triumphent return to actually creating Podcasting content</description>
      <pubDate>Fri, 10 Apr 2026 23:10:21 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens LIVE from Evercon: Save Lord Evercon</title>
      <description>The Universal Neomagic Isolation Team has been deployed.When chaotic magic spirals out of control, when probability itself begins to fracture, and when reality starts rolling far too many natural 20s… UNIT answers the call.Live from Evercon, this all–Wild Magic Sorcerer squad is thrown headfirst into the Realm of Evercon, a world where games shape reality and stories refuse to end quietly. Lord Evercon, the creator and protector of this chaotic plane, has been kidnapped by the sinister Cult of the Carps, who seek to bring about the Final Page and end every story across the multiverse.With unstable magic, audience-controlled chaos, and a realm on the brink of collapse, the team must fight through shifting dice-fueled landscapes, repair broken stories, and survive the consequences of their own wildly unpredictable power.Will they save Lord Evercon and preserve the spirit of the game?Or will this be the final Evercon Gaming Convention?-----------------------------------------------------------------"Rewrite This Story" - Written and performed by VAELYN&lt;br /&gt;"Sirius" (Chicago Bulls Theme) - Produced by Toners&lt;br /&gt;"Paid in Pain" - Written &amp;amp; Performed by Twisted Game SongsThank you to Evercon Gaming Convention for the opportunity to perform live all 3 nights of Evercon 2026!&lt;br /&gt;----------------------------------------------------------------Legal Disclaimer:&lt;br /&gt;Crit Happens is a work of fiction intended for entertainment purposes. This production is not affiliated with, endorsed by, or sponsored by any official brands, organizations, or intellectual property holders referenced or implied. All characters, stories, and events are fictional or used in a transformative manner. Any resemblance to real persons, living or dead, is purely coincidental. Listener discretion is advised.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Tue, 17 Mar 2026 06:22:25 -0000</pubDate>
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      <title>[Crit Happens!] The Unwritten Favor Part 3: The Infiltration</title>
      <description>The Agents of the Scalebound Syndicate infiltrate the Dominion High Administration Complex in search of Magistrate Halveth Korrin, navigating polished halls and buried secrets in the heart of sanctioned power. What begins as a focused investigation into one man’s cruelty unravels into the discovery of damning records and a Ledger that changes everything. The episode closes on a cliffhanger that hits far closer to home than anyone expected.Sponsored by Dungeon Trader (dungeontrader.app), Evercon 2026 (evercon.org), and Scrybe Quill (scrybequill.com).Intro and outro music, “Rewrite This Story,” by VAELYN.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sat, 28 Feb 2026 03:15:27 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: The Devil in the Details</title>
      <description>This episode of Nat 20 &amp;amp; Unwind is less of a recap and more of a group therapy session.We unpack the moment everything went off the rails. The decision to draw from the Deck of Many Things. The instant regret. The devil shaped consequences. And the exact second the campaign politely stopped following the outline.Spencer breaks down how The Unwritten Favor was supposed to continue, how chaos rewrote the session in real time, and why Svara’s pull sent everything into a tailspin. The cast laughs, winces, and processes the kind of fallout only tabletop games deliver.No spoilers held back. No plans survived. Plenty of feelings.Pour a drink. Take a breath. This one needed a cooldown.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 13 Feb 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Devil in the Details</title>
      <description>We sat down ready to continue The Unwritten Favor. The plan was simple. Enter the complex. Push deeper. Deal with consequences later.Then the Deck of Many Things entered the chat.One card pull. One bad idea. One perfectly on brand decision by Svara. Everything immediately derailed.This episode spirals into chaos as infernal consequences take root, reality bends under poor life choices, and a very patient devil takes personal interest in ruining someone’s future. The mission pauses. The danger escalates. The table laughs. The nightmare begins.This is not a clean chapter. This is fallout.⸻⸻⸻⸻⸻⸻⸻⸻⸻Evercon 2026 Badges: &lt;a href="http://crithappens.show/evercon" rel="noreferrer noopener" target="_blank"&gt;http://crithappens.show/evercon&lt;/a&gt;Intro Credit: &lt;a href="https://www.instagram.com/valkienyx/" rel="noreferrer noopener" target="_blank"&gt;@Valkienyx&lt;/a&gt; on Instagram⸻⸻⸻⸻⸻⸻⸻⸻⸻Our Sponsors: &lt;br /&gt;&lt;a href="http://www.scrybequill.com" rel="noreferrer noopener" target="_blank"&gt;http://www.scrybequill.com&lt;/a&gt;&lt;a href="http://www.dungeontrader.app" rel="noreferrer noopener" target="_blank"&gt;http://www.dungeontrader.app&lt;/a&gt;⸻⸻⸻⸻⸻⸻⸻⸻⸻This episode of Crit Happens! is an independent production.Crit Happens! is a tabletop roleplaying actual play podcast. All characters, locations, factions, and events are fictional unless otherwise stated. Any resemblance to real persons, living or dead, or real events is coincidental.This podcast uses the Dungeons and Dragons Fifth Edition ruleset. Dungeons and Dragons and all related trademarks are the property of Wizards of the Coast LLC. Crit Happens! is not affiliated with, endorsed by, or sponsored by Wizards of the Coast.Original music, narration, and story elements are used with permission or created for this production. Additional sound effects and music are used under appropriate licenses.Listener discretion is advised. This episode may contain strong language, fantasy violence, mature themes, and intense roleplay situations.All rights reserved.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 13 Feb 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: The Unwritten Favor Part 2</title>
      <description>This Nat 20 &amp;amp; Unwind sits in the aftermath of a heavy chapter. We slow the pace, talk through the choices that mattered, and unpack what it feels like to say goodbye when the dice are not the ones deciding. The table reflects on character growth, quiet consequences, and the emotional weight carried forward into what comes next. Laughter breaks the tension, honesty fills the gaps, and the group takes a needed breath before stepping back into the fire.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 06 Feb 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Unwritten Favor Part 2: The Goodbye</title>
      <description>In this episode, the party faces a quiet moment that carries more weight than any battle. After everything endured, they are forced to stop, breathe, and let go. Choices are made with intention rather than steel, and the cost of the road behind them finally comes due. As plans shift and resolve hardens, the world does not pause to mourn. It watches. The path forward remains open, but something vital is left behind, not in failure, but in honor.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 06 Feb 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: The Unwritten Favor</title>
      <description>In this episode of Nat 20 &amp;amp; Unwind, we decompress after The Unwritten Favor.We talk through Nyros, the reveal of The Unwritten, and why this session hit harder than a normal combat night. We unpack the moral pressure, the Syndicate reactions, and how forcing truth without giving guidance changes the table dynamic.We also discuss player reactions, hard choices, and what it means when a campaign stops asking what is right and starts asking what you are willing to carry.And Zebulon may or not lose money for his tavern, The Whisperfang...&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 30 Jan 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Unwritten Favor</title>
      <description>In The Unwritten Favor, the party enters the Frostline Watchtower and comes face to face with Nyros.A new faction is revealed, and they believe memory should never be owned, erased, or hoarded. Truth must be spoken. Once faced, it should be allowed to rest.Nyros offers a bargain tied to truth and consequence. The party must decide how far they are willing to go once a confession is complete and silence is no longer an option.This episode focuses on tension, authority, and responsibility. No clear villains. No clean victories. Only choices that leave marks.What happens after the truth is spoken matters more than the truth itself.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 30 Jan 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: The Break</title>
      <description>After a tense return to the table, Nat 20 and Unwind breaks down everything that went wrong at Pyreheart and everything that followed. The cast talks through Kasdeya’s departure, the weight of Nyros’s betrayal, and what it means to face an enemy who is always one step ahead. Expect behind-the-scenes discussion, player reactions, and a chance to breathe after a heavy session before the story moves into its next dangerous phase.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 23 Jan 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Break</title>
      <description>The fallout of Pyreheart follows the Agents into the mountains. With Kasdeya gone and the Syndicate silent, the team chooses its first move in a fractured world. Their path leads them deep into the Shatterpeaks, where an abandoned watchtower bleeds heat it was never meant to hold. As old wards fail and the land itself pushes back, the Agents realize they are not the first to arrive. The truth waiting inside Frostline Watchtower is deliberate, controlled, and far closer than expected.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 23 Jan 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 and Unwind: "The Pyreheart Accord Fallout"</title>
      <description>After the Pyreheart Accord arc ends, Nat 20 shifts into a lighter breakdown of the chaos that unfolded. The cast steps back from the tension to talk through the decisions, the betrayal, and the fallout in a casual format. They share highlights, favorite moments, and the choices that shaped the story. This episode gives space to breathe after a heavy arc and helps the audience understand where the team stands before the next chapter begins.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 16 Jan 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Pyreheart Accord Part IV: "Fractured Ranks"</title>
      <description>In this final episode of "The Pyreheart Accord" arc, the fallout from Nyros turning on the party reaches every corner of the Syndicate. The Dominion and the Hollow Host now stand united under the signed Accord, and the Agents are forced to confront where their loyalties stand after their narrow escape. The Syndicate gathers its leaders, questions the team, and issues a new directive as fractures spread across the land. Old ruins begin to stir. Strange signals rise from the mountains. The Agents face fear, doubt, and the first hints of something far older waking in the dark. The road ahead is uncertain, but one truth is clear. The world has changed, and the next mission will decide who survives what comes next.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 16 Jan 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: U.N.I.T. Debrief</title>
      <description>The Crit Happens crew sits down to unpack the U.N.I.T. arc, where everyone played a Wild Magic Sorcerer and tried to hold the world together with unstable spells. You hear how the Universal Neomagic Isolation Team came to life, why surge-on-every-cast felt wild at the table, and what it was like to fight a Breach Core that fed on their chaos.The players walk through their favorite surges, close calls, and the moment the rift pulled them in mid mission. You get DM perspective on planning controlled chaos, running Instability as a hidden clock, and keeping the story tense without shutting down the fun. The crew talks about what they would change next time, what surprised them most, and whether U.N.I.T. should return when the next anomaly hits Virelios.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 09 Jan 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens Presents: U.N.I.T. "Surge Point"</title>
      <description>The third and final U.N.I.T. arc episode begins at the center of the Spiral Chamber as the source of the neomagic instability reveals itself. The chamber reacts in full force, shifting light, twisting shadows, and amplifying every surge the operatives create. The fractured relic at the core awakens, feeding on wild magic and lashing out in unstable arcs.The episode focuses on a sustained battle inside a hostile environment that changes with each action the team takes. Surges shift the terrain. Spikes of arcane pressure interrupt movement. The chamber tests their coordination and control as much as their strength. By the end, the team faces the full power of the instability and must contain or neutralize it before the zone collapses around them, setting the tone for the mission that follows.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 09 Jan 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: The Toymaker's Regret</title>
      <description>On this episode of Nat 20 &amp;amp; Unwind, the cast takes a breath after an emotionally heavy holiday session of Crit Happens. We talk through the big roleplay moments, the tough choices that didn’t come down to dice, and how it felt to navigate a story where listening mattered just as much as action. From character reactions to behind the scenes table dynamics, this conversation reflects on what happens when a game slows down and lets the story breathe.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 02 Jan 2026 15:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Toymaker's Regret Part II</title>
      <description>In Part II of the holiday episode of Crit Happens, the party ventures deeper into a place that offers warmth without obligation and answers without certainty. As conversations replace combat and quiet choices carry real weight, the adventurers must confront what it truly means to help someone who may not want to be saved. With tension building beneath the surface, this roleplay heavy chapter explores purpose, rest, and the consequences of deciding when to stay and when to walk away.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 02 Jan 2026 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] The Toymaker's Regret: Part I</title>
      <description>Snow falls softly on a town dressed for the holidays, where lanternlight glows warm, hearths stay lit, and peace feels almost too easy to find.When people begin to quietly disappear—without fear, without struggle, without alarm. The party is drawn into a mystery that refuses to call itself one. Homes remain warm. Bread stays in the oven. Chairs sit empty, waiting for someone who may never return.As comforting traditions give way to subtle wrongness, the party follows whispers, rumors, and unfinished routines toward something the town insists is kind… even as it feels increasingly impossible.Part I ends at the threshold of a place that shouldn’t exist. Where warmth lingers, music waits, and every visitor is promised one simple truth:Everyone has a purpose.Part II continues next week.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 26 Dec 2025 22:31:32 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens Presents: U.N.I.T. "The Search for the Source"</title>
      <description>Follow the team after their fall through the red rift into an unfamiliar zone of cracked black stone and pulsing light. Their Codices activate on their own, warning of unstable readings and a nearby breach source. The squad follows a narrow path toward a circular chamber where the air is silent, the ground vibrates, and the zone begins to react to their presence.As they descend into the Spiral Chamber, the stone echoes, the light shifts, and the environment responds to every movement. Lines of purple energy guide them inward while the pressure of the zone grows with each step. At the center, something waits. The episode builds tension through travel, observation, and rising instability, ending as the team reaches the heart of the chamber and prepares for whatever comes next.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 19 Dec 2025 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens: U.N.I.T. Deployed</title>
      <description>The Universal Neomagic Isolation Team, U.N.I.T., deploys into the Echofields after violent wild magic spikes wipe out a full Syndicate scout crew. The landscape loops. Memories slip. Spellcasting fractures into unstable variants. U.N.I.T. navigates the shifting ground while hostile spell-spawned entities stalk the wastes. Every surge grows stronger, and every reading points to something building beneath the surface.As the squad pushes deeper, their stabilizers struggle to hold. Temporal echoes overlap. Identities blur at the edges. The mission shifts from reconnaissance to containment as the team realizes the surges are converging on a single unseen source. The episode ends on a rising harmonic pulse that sweeps across the wastes, drowning out comms and shaking the entire region, leaving U.N.I.T. bracing for whatever comes next.&lt;br /&gt;Follow our socials! https://linktr.ee/CritHappensPodcast Thanks to our Sponsors! &lt;br /&gt;Dungeon Trader: http://dungeontrader.appScrybe Quill: http://www.scrybequill.com&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 12 Dec 2025 05:16:01 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens: The Lost Mission (Fear the Dark)</title>
      <description>Crit Happens: The Lost Missions — Episode 2: Fear the DarkThe second simulation pushes deeper into the Syndicate’s forbidden archives. Labeled Operation: Fear the Dark, this test scenario was pulled from an incomplete mission file—no author, no coordinates, no memory tags. The Overseers want to know why.Agents awaken in total darkness, surrounded by sound that moves like a living thing. Their task: reestablish a forgotten Syndicate outpost buried beneath the Ashen Belt, where the torches never stay lit and the walls breathe like lungs. Something old still hunts down here, something that remembers light—and hates it.As the simulation unravels, the agents begin to question whether this is a test… or an echo of an operation that actually happened.Every shadow moves. Every whisper knows your name.&lt;br /&gt;Welcome back to The Lost Missions.&lt;br /&gt;Sponsors&lt;br /&gt;Dungeon Trader – &lt;a href="http://www.dungeontrader.app" rel="noreferrer noopener" target="_blank"&gt;dungeontrader.app&lt;/a&gt;&lt;br /&gt;Kobold Press – &lt;a href="https://koboldpress.com/" rel="noreferrer noopener" target="_blank"&gt;koboldpress.com&lt;/a&gt;&lt;br /&gt;Nomono – &lt;a href="https://nomono.co/" rel="noreferrer noopener" target="_blank"&gt;nomono.co&lt;/a&gt;&lt;br /&gt;Follow Crit HappensInstagram: &lt;a href="https://instagram.com/CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;@CritHappensPod&lt;/a&gt;Facebook: &lt;a href="https://facebook.com/CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;facebook.com/CritHappensPod&lt;/a&gt;Twitter (X): &lt;a href="https://twitter.com/_CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;@_CritHappensPod&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sat, 22 Nov 2025 02:45:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: Signatories</title>
      <description>The group sits down after the Pyreheart summit to breathe. They talk through the tension in the hall. They walk back through the key choices that shaped the Accord. Each player breaks down their own moments. They unpack the fallout and where the story heads next. The table cools off, laughs a little, and resets after a heavy session.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 14 Nov 2025 18:00:00 -0000</pubDate>
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      <title>[Crit Happens!] The Pyreheart Accord Part III: Signatories</title>
      <description>The party reaches Pyreheart Stronghold for the long-awaited Accord. Dominion leaders and the Hollow Host gather under tense silence. Old grudges surface. Strange omens stir beneath the mountain. The ceremony begins, but nothing in Pyreheart stays peaceful for long. Choices are made in fire and ash. The fate of the Accord takes a sharp turn, and the summit ends with consequences that echo far beyond the hall.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 14 Nov 2025 15:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind: Vault of the Black Star</title>
      <description>Nat 20 &amp;amp; Unwind — Vault of the Black Star (The Lost Missions Debrief)The first simulation is complete. The team emerges from the Vault of the Black Star — shaken, half-intact, and missing more than a few memories. In this debrief, the cast steps out of the Syndicate’s simulation to unpack what just happened.We break down how the mission played out, what went wrong in the Still Cold, and which mechanics tested the limits of sanity. From corrupted memory checks to zero-gravity combat, this Unwind episode explores how Vault of the Black Star blurred the line between player and experiment.Expect laughter, theorycrafting, and post-mission confessions as the crew compares notes on The Archivist Below and what the simulation might be trying to teach them.&lt;br /&gt;SponsorsDungeon Trader – &lt;a href="http://www.dungeontrader.app" rel="noreferrer noopener" target="_blank"&gt;dungeontrader.app&lt;/a&gt;Kobold Press – &lt;a href="https://koboldpress.com/" rel="noreferrer noopener" target="_blank"&gt;koboldpress.com&lt;/a&gt;Nomono – &lt;a href="https://nomono.co/" rel="noreferrer noopener" target="_blank"&gt;nomono.co&lt;/a&gt;&lt;br /&gt;Follow Crit HappensInstagram: &lt;a href="https://instagram.com/CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;@CritHappensPod&lt;/a&gt;Facebook: &lt;a href="https://facebook.com/CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;facebook.com/CritHappensPod&lt;/a&gt;Twitter (X): &lt;a href="https://twitter.com/_CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;@_CritHappensPod&lt;/a&gt;&lt;br /&gt;Nat 20 &amp;amp; Unwind is an after-session production of the Scalebound Syndicate. By scale and secret, we endure.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 07 Nov 2025 19:49:15 -0000</pubDate>
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      <title>[Crit Happens!] Crit Happens: The Lost Missions (Vault of the Black Star)</title>
      <description>Crit Happens: The Lost Missions — Episode 1: Vault of the Black StarWelcome to The Lost Missions — a classified simulation within the Syndicate archives. Agents volunteer for these experimental reruns, testing old contracts and discarded session blueprints buried deep in the Oathbinder’s Ledger.The first reconstruction, Vault of the Black Star, drops the team into the frozen abyss of the Still Cold. Their mission: recover a crystalline key fragment from a long-sealed prison once used to contain The Archivist Below, an entity that devours memory and identity.But this isn’t a real deployment — or so the Overseers claim. Each simulation rewinds fragments of past missions to test new tactics, altered outcomes, and impossible odds. Every variable is recorded. Every death analyzed. Every success erased.The question is no longer if they survive, but what the simulation remembers when it’s over.&lt;br /&gt;Sponsors:Dungeon Trader – &lt;a href="http://www.dungeontrader.app" rel="noreferrer noopener" target="_blank"&gt;dungeontrader.app&lt;/a&gt;Kobold Press – &lt;a href="https://koboldpress.com/" rel="noreferrer noopener" target="_blank"&gt;koboldpress.com&lt;/a&gt;Nomono – &lt;a href="https://nomono.co/" rel="noreferrer noopener" target="_blank"&gt;nomono.co&lt;/a&gt;&lt;br /&gt;Follow Crit HappensInstagram: @CritHappensPodFacebook: &lt;a href="https://facebook.com/CritHappensPod" rel="noreferrer noopener" target="_blank"&gt;facebook.com/CritHappensPod&lt;/a&gt;Twitter (X): @_CritHappensPod&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 07 Nov 2025 19:30:15 -0000</pubDate>
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      <title>[Crit Happens!] The Pyreheart Accord: Part 2 - The Arrival</title>
      <description>The Syndicate agents press onward through the choking heat of the Ashen Belt, their mission heavy on every step. After days of travel through ash-choked passes and rivers of molten glass, the silhouette of Pyreheart Stronghold looms — a fortress carved into living magma, where banners of the Dominion flutter beside the silent sigils of the Hollow Host.The party’s approach is anything but simple. Scaling the fortress’s jagged exterior, they brave volcanic gusts, cascading embers, and the echoing hymns of unseen sentinels. Beneath them, the molten caldera hums like a heartbeat — the Accord waits above, its signatories sharpening both quills and knives.Yet as they breach the outer wall, smoke is not the only thing that clouds their path. The agents face choices that cut deeper than steel: mercy or mission, truth or loyalty. In the halls of Pyreheart, even the righteous burn.Creative Use Disclaimer: This podcast is a transformative work based on Dungeons &amp;amp; Dragons (5th Edition) under the Open Game License. All characters, settings, and story elements are original creations set within the homebrew world of Virelios.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 31 Oct 2025 14:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind – The Pyreheart Accord, Part I: Reflections Before the Fir</title>
      <description>The dice have cooled, the ash has settled, and the Syndicate’s agents finally exhale.&lt;br /&gt;In this companion after-show, the cast of Crit Happens! gathers around the table to unpack the first steps of The Pyreheart Accord arc—sharing their favorite market moments, character choices, and theories about what truly awaits inside Mount Varron.From wild shopping antics in Cindermarch to the creeping tension of a world on the edge of treaty and betrayal, the crew breaks down how these seemingly quiet beginnings set the tone for a volcanic descent into chaos. Expect laughter, speculation, and a few heartfelt confessions about what it means to play heroes in a world built on memory and fire.Pull up a chair, pour a drink, and roll high on relaxation—it’s time to unwind.Legal Disclaimer:&lt;br /&gt;Nat 20 &amp;amp; Unwind is an independent after-show companion to Crit Happens!, a Dungeons &amp;amp; Dragons 5th Edition actual-play podcast set in the original world of Virelios. This production operates under the Open Game License (OGL 1.0a). All characters, storylines, and settings—including the Scalebound Syndicate and The Pyreheart Accord—are original creative works and are not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any official D&amp;amp;D property. Dungeons &amp;amp; Dragons and all associated trademarks are the property of Wizards of the Coast, LLC.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 24 Oct 2025 14:30:00 -0000</pubDate>
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      <title>[Crit Happens!] The Pyreheart Accord, Part I: Embers of Preparation</title>
      <description>With the weight of a world on the brink of war, the Scalebound agents take one last breath before the firestorm.&lt;br /&gt;Episode One follows the team through the markets of Cindermarch, where ash-forged merchants and relic-peddlers whisper of the coming summit between the Dominion of Fahlreach and the Hollow Host. Between bartering for enchanted steel, memory-ink, and phoenix-proof cloaks, each agent arms themselves for what lies ahead—politics wrapped in prophecy and treachery bound in gold.As the sun bleeds across the horizon, their caravan sets out toward Mount Varron, the volcanic citadel known as Pyreheart Stronghold. The roads twist through glassed ravines and smoking vents where the land itself still remembers the Oracle’s fire.  Strange travelers shadow their path, and distant tremors warn that the mountain is waking.It’s the quiet before the eruption—the moment where steel is tested, faith is questioned, and the first sparks of the Accord begin to catch.Legal Disclaimer:&lt;br /&gt;Crit Happens! is an independent production set within the original world of Virelios. This show uses mechanics from Dungeons &amp;amp; Dragons (5th Edition) under the Open Game License (OGL 1.0a). All storylines, settings, and characters— including the Scalebound Syndicate, Virelios, and The Pyreheart Accord—are original creative works and are not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other official D&amp;amp;D property. Dungeons &amp;amp; Dragons and all associated trademarks are the property of Wizards of the Coast, LLC.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 24 Oct 2025 14:00:00 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 and Unwind: After The Curtain Falls</title>
      <description>The stage lights have dimmed, the applause has faded, and the laughter still echoes a little too long. The crew gathers around the table—not for battle, but for breath.Join the cast of Crit Happens! as they unwind after the House of Fun arc: talking through the traps that tested their nerves, the confessions that cost blood, and the lessons hidden behind the jokes. From near-death theatrics to Nyros’ rebirth and Zebulon’s vow of water-only discipline, the players pull back the curtain on what it felt like inside Virelios’ most dangerous carnival.Expect laughter, reflection, and maybe a little chaos as the party decompresses, debates their best (and worst) rolls, and shares what they learned about their characters—and themselves—inside the House that wanted to understand them.“You can’t spell ‘fun’ without ‘uhhh.’”🎙️ A special roundtable episode where the players of Crit Happens! step out of character, pour a drink (or just water), and unpack the madness behind the magic.⚖️ Legal Disclaimer:&lt;br /&gt;Crit Happens! and Nat 20 &amp;amp; Unwind are independent, fan-produced podcasts operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.These shows are not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, settings, and audio materials — including Virelios, The Scalebound Syndicate, and Crit Happens! branding — are © 2025 Spencer Hart &amp;amp; P3 Podcast Network.This podcast exists to celebrate storytelling, friendship, and the unforgettable chaos of rolling dice together.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sun, 19 Oct 2025 19:30:16 -0000</pubDate>
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      <title>[Crit Happens!] The House of Fun, Part II: Teeth Beneath the Smile</title>
      <description>The laughter fades, but the House isn’t done playing.After surviving the stage and the Goblin’s performance, our Syndicate agents press deeper into the House of Fun, where patience becomes a weapon and the walls breathe in time with the ticking of unseen gears. Traps whisper lessons about virtue, and every choice weighs heavier than the last.Acid swamps, half-spoken vows, and the haunting promise of a final curtain call—this “day off” turns into a descent into spectacle and self. The party will learn what it costs to be clever… and what it means when the applause finally stops.“Glory is cheap. Meaning is expensive.”🕯️ Part II of the House of Fun arc — where the laughter cracks, the truth bleeds through, and every virtue is tested beneath the stage lights.&lt;br /&gt;⚖️ Legal Disclaimer:&lt;br /&gt;Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart &amp;amp; P3 Podcast Network.This podcast is made for entertainment, storytelling, and the celebration of collaborative creativity within the tabletop community.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sun, 19 Oct 2025 18:59:28 -0000</pubDate>
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      <title>[Crit Happens!] The House of Fun, Part I: Laugh Track</title>
      <description>The Syndicate promised a week of rest and amusement… but when our agents step through the lacquered doors of the House of Fun, they find laughter has a sharper edge.&lt;br /&gt;Bright lights, false smiles, and a stage that demands performance—the kind that draws blood when you miss your cue.Svara, Zebulon, Nyros, Ogaman, Kasdeya, and Osysa test their teamwork in a theater of tricks, uncovering that every joke hides a threat and every spotlight hides something watching. The first half of their “day off” crescendos in the Goblin Puzzle, a performance that’s less riddle and more ritual.The applause comes a heartbeat too late.“Welcome to the show, darlings—remember, the House always gets its laugh.”🕯️ Part I of the House of Fun arc — a deadly day off full of spectacle, paranoia, and puzzles that remember who you are.&lt;br /&gt;Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart &amp;amp; P3 Podcast Network&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Thu, 09 Oct 2025 03:32:35 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 and Unwind (Echoes of the Forgotten Self)</title>
      <description>Join us as we step back from the chaos of the Echofields and into Nat 20 &amp;amp; Unwind, our post-session lounge where the dice stop rolling and the reflections sink in. We recap the Syndicate’s harrowing journey through the Vault of Forgotten Names, share thoughts on the memories lost and truths uncovered, and reflect on how the mission scarred and strengthened our agents. High Command delivers rewards, pay, and a new Syndicate relic to mark their survival — but as always, the Wastes never let anyone walk away unchanged.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Tue, 30 Sep 2025 21:54:55 -0000</pubDate>
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      <title>[Crit Happens!] Echoes of the Forgotten</title>
      <description>The agents of the Scalebound Syndicate descend into the Echofields &amp;amp; Memory Wastes, where memories twist and names are devoured. Inside the Vault of Forgotten Names, truth and lies carry as much weight as steel. Can Mimi, Svara, and Zebulon feed the Vault enough to escape alive—or will the Wastes claim the memory of them forever?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sun, 28 Sep 2025 23:20:17 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 and Unwind (At The Burning Gate)</title>
      <description>The Crew reflects on "At the Burning Gate" and discusses rewards and the results of their "Prisoner's Dilemma."&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 12 Sep 2025 21:29:56 -0000</pubDate>
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      <title>[Crit Happens!] At The Burning Gate</title>
      <description>The Syndicate’s agents descend into the volcanic depths of the Ashen Belt, where fire and memory burn brighter than truth. What begins as an investigation into missing scouts soon erupts into a desperate struggle against cultists, corrupted guardians, and the fury of the Burning Gate itself.Will the party seal the flames—or be consumed by them?Catch the chaos, the clashes, and the choices in Episode 3 of Crit Happens!&lt;br /&gt;👉 By Scale, By Secret, We Endure.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Fri, 12 Sep 2025 21:26:35 -0000</pubDate>
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      <title>[Crit Happens!] Nat 20 &amp; Unwind (Return the Favour)</title>
      <description>Join the crew after the Return the Favour mission as they reflect on the episode and get some rewards! &lt;br /&gt;**Editor's Note: This episode was recorded before the show name was made, and is no longer Facebook Exclusive!**&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Wed, 03 Sep 2025 21:49:55 -0000</pubDate>
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      <title>[Crit Happens!] Return The Favour</title>
      <description>📡 VEBS // SYNDICATE TRANSMISSION&lt;br /&gt;Status: Cleared for Operative ReviewThe tides conceal debts unspoken. Along the reefs of the Isle of Thros, the Syndicate has marked a thread worth following. Agents are dispatched to wade the currents of secrecy, where silence holds as much weight as steel.&lt;br /&gt;This mission is no simple strike—each choice carries weight, and every current tests loyalty. Remember: in the eyes of the Syndicate, favors are never forgotten… only repaid.&lt;br /&gt;Oathbinder’s Note: Episode cleared for public broadcast. Proceed with discretion.&lt;br /&gt;By Scale, By Secret, We Endure.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Wed, 03 Sep 2025 21:19:17 -0000</pubDate>
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      <title>[Crit Happens!] Return The Favour</title>
      <description>&lt;b&gt;🎙 Episode 2 – Return the Favour&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The sea is never without its secrets, and on the rocky shores of the Isle of Thros, debts are not so easily washed away. When the Syndicate calls, the party must descend into a world of shifting tides, silent sentinels, and peril hidden beneath the waves. Honor, survival, and trust are tested as they navigate a mission where every current pulls in a different direction.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Wed, 03 Sep 2025 21:13:34 -0000</pubDate>
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      <title>[Crit Happens!] Melody of the Grave</title>
      <description>&lt;b&gt;📜 Syndicate Archive: Melody of the Grave&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The agents descend into the shadowed halls of Ravenwood, where cursed music weaves through crypt and stone. Whispers of a Maestro’s dark performance beckon them deeper, testing their resolve, their unity, and their very souls.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;— By scale and secret, we endure.&lt;br /&gt;Scalebound Syndicate High Command&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;***Editors note, this is the 3rd session of our campaign, however due to technical issues, episodes 1 and 2 are lost to other planes of existence...***&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" rel="noreferrer noopener" target="_blank"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sun, 24 Aug 2025 01:24:19 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/67492273</guid>
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    <item>
      <title>[Crit Happens!] Melody of the Grave</title>
      <description>&lt;b&gt;📜 Syndicate Archive: Melody of the Grave&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The agents descend into the shadowed halls of Ravenwood, where cursed music weaves through crypt and stone. Whispers of a Maestro’s dark performance beckon them deeper, testing their resolve, their unity, and their very souls.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;— By scale and secret, we endure.&lt;br /&gt;Scalebound Syndicate High Command&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;***Editors note, this is the 3rd session of our campaign, however due to technical issues, episodes 1 and 2 are lost to other planes of existence...***&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/crit-happens--6718900/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/crit-happens--6718900/support&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Syndicate Disclaimer:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons &amp;amp; Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;-Scalebound Syndicate High Command&lt;/b&gt;</description>
      <pubDate>Sun, 24 Aug 2025 01:24:19 -0000</pubDate>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters: Episode 9; Momma Bear gets Pissed</title>
      <description>Jasper finds out who took her child and it is a THING. &lt;br /&gt;This is an ADULT podcast&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Sun, 16 Mar 2025 23:24:27 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/64924628</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters: Episode 8; Keep Your Eye's on the Bard</title>
      <description>Violet and Darla strike again but this time Darla is just a wingwoman. The ladies find out more about this world that they have found themselves in. And Bob proves that he is just a little useless.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Mon, 16 Dec 2024 01:00:50 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/63332570</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters Episode 7: Don't F*** With the Van; 2 The Reckoning</title>
      <description>The Ladies find Lauren, and more trouble than they bargined for.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Sat, 07 Dec 2024 18:00:07 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/63179833</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters Episode 6: The Town of Oslo Avoids Seduction</title>
      <description>The Ladies end up in Oslo because Violet needs a drink, and meet the most wonderful bartender/librarian and his mysterious student.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Thu, 28 Nov 2024 04:15:10 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/63039152</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters Episode 5: Can Anyone Roll Higher Than a 1?</title>
      <description>This episode was a party... and a mess... Check out our Patreon at &lt;a href="http://www.patreon.com/P3Network" rel="noopener"&gt;www.patreon.com/P3Network&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Mon, 21 Oct 2024 22:44:42 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/62451985</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters Episode 4: Welcome to Dragon Dee's</title>
      <description>Violet finds her children, then things happen...&lt;br /&gt;Kickstarter coming soon!&lt;br /&gt;Patreon.com/P3network&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Sat, 12 Oct 2024 23:40:49 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/62346233</guid>
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      <title>[Dungeon Mystery Theatre] Monsters and Mommies; Episode 3: What Happens in the Inn, Stays there.</title>
      <description>Violet is the reason this is not a family podcast... well most of the reason.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Sat, 14 Sep 2024 17:00:05 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/61305740</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters; Episode 2: Collars Are Not for Children</title>
      <description>The Mom's (term used loosely) are on the hunt for their kiddos. Violet learns an important lesson... maybe.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Mon, 09 Sep 2024 00:58:48 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/61305697</guid>
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      <title>[Dungeon Mystery Theatre] Mommies and Monsters; Episode 1: Don't F*** with the Van</title>
      <description>The very first episode of Mommies and Monsters; Mother Knows Best an actual play D&amp;amp;D Podcast.&lt;br /&gt;&lt;br /&gt;Become a supporter of this podcast: &lt;a href="https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;https://www.spreaker.com/podcast/dungeon-mystery-theater--4787378/support&lt;/a&gt;.</description>
      <pubDate>Sat, 06 Jul 2024 01:37:14 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/60615044</guid>
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      <title>[Around the Nerd] Episode 88: Back with a Raccon Playing Magic</title>
      <description>We were going to have a actual discussion but it turned into Bob O helping Tracy beat up Racoon in Magic</description>
      <pubDate>Tue, 02 Jul 2024 00:24:41 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/60573776</guid>
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    <item>
      <title>[Around the Nerd] Episode 87: Raw Reals</title>
      <description>Bob O, Ivy, Moody, and Liz are here to talk about Hazbin Hotel and the upcoming Season of Fortnite</description>
      <pubDate>Sat, 02 Mar 2024 16:00:02 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/58895810</guid>
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    <item>
      <title>[Around the Nerd] Episode 86: Gamers Unite</title>
      <description>Bob O, Ivy, New player to the game Lady Rose, Captain M, and Der Damon talk about their gaming acolades and just a little bit of Nerd News.</description>
      <pubDate>Sun, 04 Feb 2024 02:20:06 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/58559918</guid>
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    <item>
      <title>[Around the Nerd] Episode 85: Bringing the Newest Member Up to Speed</title>
      <description>Which is to say we barely talk about anything currently relevant. Bob O, Ivy, and Psuedo talk about random things that really don't matter.</description>
      <pubDate>Sat, 27 Jan 2024 16:30:01 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/58469758</guid>
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    <item>
      <title>[Around the Nerd] Episode 84: Sometimes You just Need to Wing it!</title>
      <description>Bob O. Ivy, Kitten and Kaleb play some Magic and kinda talk about nerd shit.</description>
      <pubDate>Sat, 20 Jan 2024 22:03:56 -0000</pubDate>
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      <title>[Around the Nerd] Episode 83 The Return</title>
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      <pubDate>Sat, 06 Jan 2024 18:00:03 -0000</pubDate>
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      <title>[Around the Nerd] Episode 82: At Least the Raging Fortnite Kid Left</title>
      <description>Bob O and Frost are alone so this is going to be a weird one folks. P3 Network is here to talk about gaming and other random excitement within the gaming and TV/Movie Universe.</description>
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      <title>[Around the Nerd] Episode 81: Frost keeps breaking shit</title>
      <description>Join us in the chaos that is Around the Nerd, Now shortened to keep attention spans.</description>
      <pubDate>Thu, 07 Apr 2022 00:07:35 -0000</pubDate>
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      <title>[Around the Nerd] Episode 80: Who gave Spencer the Keys to the Studio</title>
      <description>Frost, Bob O., and stuck in our doorway Spencer Hart talk about randomness... No plan? fuck it.</description>
      <pubDate>Thu, 03 Mar 2022 01:47:09 -0000</pubDate>
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      <title>[Around the Nerd] Episode 79: Oh No My Tokens, They Funged</title>
      <description>We are here to talk about SOOOOO much. Please enjoy</description>
      <pubDate>Thu, 17 Feb 2022 02:12:22 -0000</pubDate>
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      <title>[Around the Nerd] Episode 78: January SUUUUUUUCKED</title>
      <description>Pokemon, Vox Machina, Mergers, Futurama, Percy Jackson and SO much more.</description>
      <pubDate>Thu, 10 Feb 2022 01:20:43 -0000</pubDate>
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      <title>[Around the Nerd] Episode 77: Bob is staying in Bed</title>
      <description>Bob fell on ice again and refuses to move so we're blaming the sound quality and lack of an opening on that.</description>
      <pubDate>Thu, 30 Dec 2021 01:13:03 -0000</pubDate>
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      <title>[Around the Nerd] Episode 76: Guess who's back...</title>
      <description>Okay we'll tell you, it's Frost and Bob O. back to talk about random things.</description>
      <pubDate>Thu, 16 Dec 2021 01:32:37 -0000</pubDate>
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      <title>[Around the Nerd] Episode 75: Frost and Bob  are Alone Again 2: The reckoning</title>
      <description>Bob O and Frost are back with Episode 74 to talk about all the random stuff they can but not all the random stuff they usually rant about.</description>
      <pubDate>Wed, 10 Nov 2021 23:34:30 -0000</pubDate>
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      <title>[Around the Nerd] Episode 74: Karisma won't let us talk about Power Rangers or Kamen Rider</title>
      <description>Karisma and Walrus decided to not leave us alone... which is probably a good thing as we recap nerd news for you today</description>
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      <title>[Around the Nerd] Episode 73:  They really need to stop leaving us alone.</title>
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      <pubDate>Wed, 20 Oct 2021 23:22:23 -0000</pubDate>
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      <title>[Around the Nerd] Episode 72: Cyborg Walrus 3: Cyborg Walrus is missing</title>
      <description>Bob O and Frost set out alone once again, which means this is probably a Power Rangers/Kamen Rider Heavy Episode.</description>
      <pubDate>Wed, 06 Oct 2021 23:08:38 -0000</pubDate>
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      <title>[Around the Nerd] Episode 71: Cyborg Walrus 2; The Sequel to the Realreal</title>
      <description>Bob O. Karisma, Cyborg Walrus, and Frost are here to be dumba$$es yet again.</description>
      <pubDate>Thu, 30 Sep 2021 00:35:55 -0000</pubDate>
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      <title>[Around the Nerd] Episode 70.1: 3 Year Anniversary Episode Take 2: Cyborg Walrus 2 the RealReal</title>
      <description>So after Bob O failed Miserably, we are trying this again. This time we aren't muted for the first 20 minutes.</description>
      <pubDate>Thu, 23 Sep 2021 00:22:56 -0000</pubDate>
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      <title>[Around the Nerd] Episode 70: 3 Years later and we still don't know what we're doing</title>
      <description>The 3 year Anniversary Episode of Around the Nerd. No fancy intros no weird extras just us nerds</description>
      <pubDate>Thu, 23 Sep 2021 00:00:48 -0000</pubDate>
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      <title>[Around the Nerd] Episode 69: Put your Weenis in my mouth</title>
      <description>Weenis is an elbow folks... look it up. This is going to be a really weird one. Hang on tight. Frost, Karisma and Bob O. are back for more fun.</description>
      <pubDate>Wed, 11 Aug 2021 23:01:12 -0000</pubDate>
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      <title>[Around the Nerd] Episode 68: Tank of Buttholes</title>
      <description>Don't ask why it's named how it is, cuz we don't know, but Walrus is here, as is Karisma and Bob O.</description>
      <pubDate>Wed, 04 Aug 2021 22:39:57 -0000</pubDate>
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      <title>[Around the Nerd] Episode 67: Is it Just Me or is the Sky Getting Dark</title>
      <description>There is a storm coming, and we are racing it so Bob O doesn't get cut off once again.</description>
      <pubDate>Wed, 28 Jul 2021 21:10:35 -0000</pubDate>
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      <title>[Around the Nerd] Episode 66: Only 600 More to Go as per our contract</title>
      <description>Moose, Bob O, and Karisma are here to talk about random nerdiness!</description>
      <pubDate>Wed, 21 Jul 2021 22:57:16 -0000</pubDate>
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      <title>[Around the Nerd] Episode 65: Morons galore and not much more</title>
      <description>What a D*ck makes its 2nd triumphent return.</description>
      <pubDate>Thu, 24 Jun 2021 20:08:58 -0000</pubDate>
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      <title>[Around the Nerd] Episode 64: We need to stop taking breaks</title>
      <description>When are we getting to 69 already? We don't know, technically in 5 more weeks which is why we need to stop taking breaks.</description>
      <pubDate>Tue, 08 Jun 2021 23:51:05 -0000</pubDate>
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      <title>[Around the Nerd] Episode 63.5 Lost Power</title>
      <description>Hey, we're back!</description>
      <pubDate>Wed, 26 May 2021 00:16:36 -0000</pubDate>
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      <title>[Around the Nerd] Episode 63: The Musical episode</title>
      <description>Dear Evan Hanson? Hamilton? The Greatest Showman? Mass Effect? Almost definetly</description>
      <pubDate>Tue, 25 May 2021 23:29:35 -0000</pubDate>
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      <title>[Around the Nerd] Episode 62: Haspanic Jebus?</title>
      <description>Bob O and Karisma are randomly joined by haspanic Jesus in the studio.</description>
      <pubDate>Fri, 14 May 2021 22:26:47 -0000</pubDate>
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      <title>[Around the Nerd] Episode 61: We were laughing WAY to hard...</title>
      <description>Live from the P3 Network Studios in Funtime... 4 idiots doing what they do best.</description>
      <pubDate>Tue, 27 Apr 2021 23:26:12 -0000</pubDate>
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      <title>[Around the Nerd] Episode 60: We are still to Lazy to make an opening.</title>
      <description>As I was typing this, someone at Funtime yelled the words Screw You! so that's a thing... anyway here's frost and I talking.</description>
      <pubDate>Tue, 20 Apr 2021 22:41:28 -0000</pubDate>
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      <title>[Around the Nerd] Episode 59: Opening? what opening?</title>
      <description>We don't need no stinking opening, Bob O. Frost, and Karisma talk about our latest random rants of randomness.</description>
      <pubDate>Tue, 13 Apr 2021 21:39:02 -0000</pubDate>
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      <title>[Around the Nerd] Episode 58: With Love From India?</title>
      <description>We just found out that we have a lot of listeners in India... so hey what's up! Tell us what you like! @falconj on twitter as well as other tags!</description>
      <pubDate>Tue, 30 Mar 2021 22:55:08 -0000</pubDate>
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      <title>[Around the Nerd] Episode: 57: Rage Against... I Don't Know Alot of Things</title>
      <description>Karisma and Bob O, talk about whatever comes to mind. Including the Snyder Cut of Justice League.</description>
      <pubDate>Fri, 26 Mar 2021 22:47:39 -0000</pubDate>
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      <title>[Around the Nerd] Episode 56: Where are the rest of us?</title>
      <description>Bob O and Karisma talk about this weeks latest Nerd news.</description>
      <pubDate>Tue, 16 Mar 2021 22:35:22 -0000</pubDate>
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      <title>[Around the Nerd] Episode 55: The Network discussing Pokemon? AGAIN? Who's suprised</title>
      <description>Not a single person... We discuss this last weeks newest Pokenouncements!</description>
      <pubDate>Wed, 03 Mar 2021 00:20:50 -0000</pubDate>
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      <title>[Around the Nerd] Episode 54: Sometimes you just have to record that opening twice</title>
      <description>It has been a night for screw-ups listen to this to find out more...</description>
      <pubDate>Sat, 13 Feb 2021 00:49:40 -0000</pubDate>
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      <title>[Around the Nerd] Episode 53: New Sponsor New Studio, same old BS</title>
      <description>Bob O, Karisma and Gluttonous Prime bring you a noisy and weirdness filled episode of Around the Nerd from our brand new studio. Where we don't have anything to absorb the echo yet.</description>
      <pubDate>Tue, 02 Feb 2021 23:42:50 -0000</pubDate>
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      <title>[Around the Nerd] Episode 52: Spencer is Fired</title>
      <description>I know I know I fire spencer Hart almost weekly but this time, it's still not for real. Mainly cuz we need a 4th for Sea of Thieves</description>
      <pubDate>Sat, 02 Jan 2021 23:50:50 -0000</pubDate>
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      <title>[Around the Nerd] Episode 51: Bob O. is lazy and injured</title>
      <description>Join Bob O. Karisma and Frost as they talk about this years game awards and about Bob O's broken ribs.</description>
      <pubDate>Sun, 20 Dec 2020 17:36:02 -0000</pubDate>
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      <title>[Around the Nerd] Episode 50: Whoa... we finally hit 50...</title>
      <description>Yup this is it Episode 50! We talk about Crown Tundra, and our personal favorite Alternate Universe Ideas</description>
      <pubDate>Fri, 16 Oct 2020 23:30:01 -0000</pubDate>
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      <title>[Around the Nerd] Behind the Scenes Again: Part Deux The Reckoning</title>
      <description>Spencer Hart got a new headset so we're gonna try this again! So here we go Behind the scenes Again....</description>
      <pubDate>Sat, 10 Oct 2020 20:23:50 -0000</pubDate>
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      <title>[Around the Nerd] Behind the scenes</title>
      <description>Exciting behind the scenes content!</description>
      <pubDate>Tue, 29 Sep 2020 20:51:42 -0000</pubDate>
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      <title>[Around the Nerd] Episode 49: Sorry we've been gone so long.</title>
      <description>We've been very very busy... and it's our 2 year anniversary... here we go!</description>
      <pubDate>Sat, 19 Sep 2020 00:47:22 -0000</pubDate>
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      <title>[Around the Nerd] Episode 48: It sounds like we have Captain M. But we actually have a Moose.</title>
      <description>Captain M is down with a sore tooth, and we magically gained a Moose cuz of starting late. Special thanks to our FIRST EVER PATRON: Lena. &lt;br /&gt;Check out our Patreon &lt;a href="http://www.patreon.com/p3network" rel="noopener"&gt;www.patreon.com/p3network&lt;/a&gt;</description>
      <pubDate>Wed, 05 Aug 2020 00:10:40 -0000</pubDate>
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      <title>[Around the Nerd] Episode 47: Lag and Serious.............................. shit</title>
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      <title>[Around the Nerd] Episode 46.1 Last time was way to short</title>
      <description>Everybody was in the same room so we went for it.</description>
      <pubDate>Sat, 06 Jun 2020 21:46:09 -0000</pubDate>
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      <title>[Around the Nerd] Episode 46: I hope anyway (It is episode 45)</title>
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      <pubDate>Fri, 15 May 2020 23:46:12 -0000</pubDate>
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      <title>[Around the Nerd] Episode 44: Frost and Bob O are alone again...</title>
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      <pubDate>Tue, 14 Apr 2020 22:20:43 -0000</pubDate>
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      <title>[Around the Nerd] Episode 43 Yay content Social distancing be damned</title>
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      <pubDate>Wed, 25 Mar 2020 02:14:24 -0000</pubDate>
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      <title>[Around the Nerd] Episode 42: Toss a coin to your Frost?</title>
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      <pubDate>Wed, 26 Feb 2020 03:41:46 -0000</pubDate>
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      <title>[Around the Nerd] Episode 41: LIVE from EVERCON</title>
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      <pubDate>Sat, 11 Jan 2020 18:15:14 -0000</pubDate>
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      <title>[Around the Nerd] Episode 40: The New Champion</title>
      <description>Bob O and the Moose talk about A LOT of stuff.</description>
      <pubDate>Fri, 03 Jan 2020 21:51:22 -0000</pubDate>
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      <title>[Around the Nerd] Episode 39: Something Fun and Pokemon Related</title>
      <description>Bob O. and Frost talk about the new Pokemon Sword and Shield and a few other things MAYBE.</description>
      <pubDate>Tue, 26 Nov 2019 17:07:06 -0000</pubDate>
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      <title>[Around the Nerd] Episode 38: It's Cold and Blizz con happened, how about that...</title>
      <description>It's cold in Northren Wisconsin, and Frost and Bob O. are talking about Blizz Con. If that's not irony I don't know what is. Also what would your Pick 4 Villians be if you lived in Gotham and had to have insurance?</description>
      <pubDate>Thu, 07 Nov 2019 22:33:17 -0000</pubDate>
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      <title>[Around the Nerd] Episode 37: We haven't played D&amp;D in a New York Minute</title>
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      <pubDate>Thu, 31 Oct 2019 23:42:48 -0000</pubDate>
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      <title>[Around the Nerd] Episode 36 Let's Start A Riot</title>
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      <pubDate>Thu, 17 Oct 2019 00:11:10 -0000</pubDate>
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      <title>[Around the Nerd] Episode 35: New Theme song Same Attitude</title>
      <description>So after an extended hiatus Bob O and umce are back... and as usual have no idea what's going on. Who are we? Where are we? This and more WILL NOT be answered on this week's episode</description>
      <pubDate>Mon, 07 Oct 2019 23:50:50 -0000</pubDate>
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      <title>[Around the Nerd] Episode 34: Balls to the wall</title>
      <description>Karisma, Frost, and Bob O are back again talking about whatever tickles their fancy.</description>
      <pubDate>Wed, 11 Sep 2019 23:50:58 -0000</pubDate>
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      <title>[Around the Nerd] Episode 33: One Year later</title>
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      <pubDate>Sat, 07 Sep 2019 21:44:07 -0000</pubDate>
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      <title>[Around the Nerd] Episode 32: We will miss you Tom, Love the MCU</title>
      <description>Bob O and Umce are back on this stomy day to talk about how Disney has really screwed the pooch this time. and other random stuff.</description>
      <pubDate>Tue, 27 Aug 2019 18:39:27 -0000</pubDate>
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      <title>[Around the Nerd] Episode 31: Breaking the rules</title>
      <description>We are dropping the no politics rule for about 3 minutes today while we talk about some recent events. Also umce's talking about Zelda: Breath of the Wild</description>
      <pubDate>Sun, 11 Aug 2019 01:05:27 -0000</pubDate>
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      <title>[Around the Nerd] Episode 30: Getting the Band back together... I mean Gang...</title>
      <description>In a non racial stereotype way I mean gang... Moose, Karisma, Frost and Bob O. are here for another round of random bullshit... On today's docket, Spiderman, and the distinct lack of a Power Rangers sequel</description>
      <pubDate>Tue, 16 Jul 2019 23:12:33 -0000</pubDate>
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      <title>[Around the Nerd] Episode 29: Bigger Longer and Uncut Broly</title>
      <description>Yes, we are talking about the Dragon Ball Super Broly Movie AGAIN. This time we, meaning Frost, (Thank you Frost) have money and can actually talk about the full movie instead of having to cut it short.</description>
      <pubDate>Thu, 11 Jul 2019 20:56:59 -0000</pubDate>
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      <title>[Around the Nerd] Episode 28 Around the Nerd After Dark</title>
      <description>Around the Nerd after dark, Bob O and Frost are tired... and need to produce content... this should be interesting... Plus maybe Kharisma will eventually join us.</description>
      <pubDate>Sun, 23 Jun 2019 04:10:17 -0000</pubDate>
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      <title>[Around the Nerd] Episode 27: We're back Finally</title>
      <description>Well after a horrid attampted glitch filled episode that failed, Bob O, Karisma and Frost are here to talk about everything</description>
      <pubDate>Fri, 07 Jun 2019 03:00:44 -0000</pubDate>
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      <title>[Around the Nerd] Episode 26: This is Why We Can't Have Nice Things</title>
      <description>Thanks a lot Karisma!</description>
      <pubDate>Thu, 09 May 2019 01:55:56 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/17875788</guid>
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      <title>[Around the Nerd] Episode 25: 1/4 of the Way to 100!</title>
      <description>I can't believe it we made it to 25 Episodes. This is going to be umce and Bob O's usual mish-mash of bullsh** ENJOY!</description>
      <pubDate>Wed, 24 Apr 2019 20:26:24 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/17736746</guid>
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      <title>[Around the Nerd] Episode 24: One more thing, the Bane of Around the Nerd</title>
      <description>Well this was a fun one to record, and we ask for patience and leniency... We love you P3 Network fans. Enjoy this episode of Frost and Captain M talk about MCU ft: Bob O. and umce Sorta... maybe...</description>
      <pubDate>Mon, 15 Apr 2019 01:26:13 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/17642633</guid>
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      <title>[Around the Nerd] Episode 23: Where the hell is umce?</title>
      <description>We lost umce, we don't know where he went so we have Frost and M to join Bob O. and talk about the most random bullshit they can think of.</description>
      <pubDate>Thu, 11 Apr 2019 22:44:42 -0000</pubDate>
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      <title>[Around the Nerd] Episode 22: Sometimes Couples fight...</title>
      <description>And sometimes they stop talking to you right before you start recording a podcast... #Awkward. Bob and umce are back... for some reason...</description>
      <pubDate>Sat, 30 Mar 2019 23:57:16 -0000</pubDate>
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      <title>[Around the Nerd] Episode 21: Broly FINALLY!</title>
      <description>We promised this back when umce was still paying his girlfriend to laugh at his jokes, well she's off the payroll now and here it is, the Broly Episode.</description>
      <pubDate>Tue, 05 Mar 2019 20:19:13 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/17232826</guid>
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      <title>[Around the Nerd] Episode 20.5 Slack Off Takeover (Kinda)</title>
      <description>Bob O and Frost finally are able to connect and do a podcast together, but Karisma is nowhere to be found... so they spend 40 minutes not talking about Pokemon... and maybe 4 minutes actually on the correct topic!</description>
      <pubDate>Fri, 01 Mar 2019 04:57:35 -0000</pubDate>
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      <title>[Around the Nerd] Episode 20: Dusting off the Microphone</title>
      <description>We're back after breaking Bob O's computer, and there is a slight chance we may have found other people!</description>
      <pubDate>Thu, 28 Feb 2019 22:55:15 -0000</pubDate>
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      <title>[Around the Nerd] Episode 19: We are not even close to ready for today!</title>
      <description>Snow is everywhere and it's cold, Bob O and umce try to make the best of it and Bob O. does 99% of the talking like usual. Today's topics Sims 4, McDonalds/Burger King, Harry Potter, and Eminem.</description>
      <pubDate>Fri, 08 Feb 2019 19:01:35 -0000</pubDate>
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      <title>[Around the Nerd] Episode 18 Not Enough Booze in the World</title>
      <description>As you'll be able to tell from the opening this is going to be a fun one folks... Discussing Aquaman and a single part of Broly we found... in the trash bin outside best buy... wait are we sure it's the right movie? Yeah?... okay...</description>
      <pubDate>Fri, 18 Jan 2019 03:51:13 -0000</pubDate>
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      <title>[Around the Nerd] Episode 17 Broly</title>
      <description>We have finally met our diversity quota. Yes we are joined by umce's pretend girlfriend Tee. (this is payback for last week) We have predictions for the movie we are seeing tonight!</description>
      <pubDate>Wed, 16 Jan 2019 22:32:40 -0000</pubDate>
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      <title>[Around the Nerd] Episode 16: Bob is a douche, the podcast (the musical) the movie</title>
      <description>In case you can't tell... umce named this episode. We have no idea what we're going to talk about... but I can promise you it's not Religion or politics.</description>
      <pubDate>Sat, 12 Jan 2019 00:23:26 -0000</pubDate>
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      <title>[Around the Nerd] Episode 15: Reborn and Ready!</title>
      <description>First episode under the new name and at the start of a New Year! 2019 will be a year of growth... and not just umce's growing depression.</description>
      <pubDate>Sat, 05 Jan 2019 00:30:51 -0000</pubDate>
      <guid>https://api.spreaker.com/episode/16633079</guid>
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      <title>[Around the Nerd] Episode 14: Holy Shit... I thought i would have given up by now</title>
      <description>Bob O. and umce talk about random shit yet again! Nintendo Switch, Diablo III Eternal collection and Dragon Ball Xenoverse 2</description>
      <pubDate>Fri, 21 Dec 2018 22:00:14 -0000</pubDate>
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      <title>[Around the Nerd] Episode 13: Memes, Depression, and more Farting than will ever be needed</title>
      <description>Bob O and umce have no idea how to describe this episode. So... just listen to it... please... we're not begging you're begging... MOOOOOOOOOM!!!!</description>
      <pubDate>Sat, 15 Dec 2018 14:53:09 -0000</pubDate>
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      <title>[Around the Nerd] Episode 12: Gogeta, Cowboys, and Iron Man Dying in space</title>
      <description>Bob O and Umce talk about the newest Broly trailer, (again) Red Dead Redemption 2, and the Avenger's Endgame trailer that dropped this morning.</description>
      <pubDate>Fri, 07 Dec 2018 17:17:34 -0000</pubDate>
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      <title>[Around the Nerd] Episode 11: Fat guys and fatter guy (Edit)</title>
      <description>Bob O @FalconJ , Umce @not_umce , and M are here to talk about random things, included the death of the creator of Spongebob, (for about 35 seconds) Also a lot more Star Wars talk than we originally planned. Also a lot of making fun of each other... As always follow us on Twitter and Facebook for more behind the scenes content! @podcastP3</description>
      <pubDate>Fri, 30 Nov 2018 18:00:04 -0000</pubDate>
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      <title>[Around the Nerd] Episode 10: We... ran out of movies to reference</title>
      <description>Bob O. and umce are here again for the far less depressing 10th episode! Dick jokes and jokes at Bob's expense (Literally since he pays for the Spreaker) ahoy!</description>
      <pubDate>Fri, 23 Nov 2018 23:51:12 -0000</pubDate>
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      <title>[Around the Nerd] Episode 9: Thank you Stan Lee</title>
      <description>This episode is exactly what it sounds like. A small tribute to Stan "The Man" Lee the Hero of Heroes. Also to distract from the broken hearts we will briefly give a review of the Crimes of Grindelwald.</description>
      <pubDate>Fri, 16 Nov 2018 20:08:26 -0000</pubDate>
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      <title>[Around the Nerd] Episode 8; The Last Dick Joke</title>
      <description>Let's be honest... Umce will never stop making dick jokes... but this episode we talk bout dicks only once! Bob O and Umce do however talk about the new Overwatch character briefly, Books, Fallout 76, and Bob's feelings (just kidding Bob doesn't have feelings.)</description>
      <pubDate>Fri, 09 Nov 2018 21:22:05 -0000</pubDate>
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      <title>[Around the Nerd] Episode 7: Karisma Awakens</title>
      <description>Karisma finally joins Bob O. and umce in this Episode and they talk about just about everything. Including Karisma's lack of defending her title and Bob O's lack of defending against anyone but Nate the FN Great and his son.</description>
      <pubDate>Fri, 26 Oct 2018 21:30:12 -0000</pubDate>
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      <title>[Around the Nerd] Episode 6: Return of the Idiots</title>
      <description>Bob O and Umce are back after a week hiatus... for absolutely no reason... except maybe laziness and the lack of a matching schedule. On this weeks podcast; The 13th Doctor's first... and maybe second episode review. And whatever the hell umce decides to talk about.</description>
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      <title>[Around the Nerd] Episode 05: P3 Network Strikes back?</title>
      <description>Bob O and umce kinda have a plan today, but it doesn't involve Star Wars... probably...</description>
      <pubDate>Fri, 05 Oct 2018 19:00:47 -0000</pubDate>
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      <title>[Around the Nerd] Episode 4: The Friday Night Party Redux Edition: On Thursday!</title>
      <description>Bob O. Umce, our new contributor Smalls as well as the Saltiest Nate the FN great. Talk about stuff... Legit we have no plan again!</description>
      <pubDate>Thu, 27 Sep 2018 23:55:09 -0000</pubDate>
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      <title>[Around the Nerd] Episode 3 Part 2: Friday Night Party Redux (Listener Requested)</title>
      <description>Part 2 of the 9/21 episode of the Friday Night Party Redux. Because apparently we can't say no to our one live listener that actively comments.</description>
      <pubDate>Fri, 21 Sep 2018 23:05:46 -0000</pubDate>
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      <title>[Around the Nerd] Episode 3: Friday Night Party Redux Edition</title>
      <description>Umce and Bob O. have given up on Perth (Don't worry we still Love you Perth!) and are back to talk about stuff. I don't think we even have an actual plan... but you know what... we're gonna wing it!</description>
      <pubDate>Fri, 21 Sep 2018 22:15:45 -0000</pubDate>
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      <title>[Around the Nerd] Episode 2.5: The Friday Night Party Redux Edition: umce broke the live stream...</title>
      <description>Part 2 of the 9/13 Episode of the Friday Night Party Redux. Umce has put away his 'ego' so we are able to continue.</description>
      <pubDate>Thu, 13 Sep 2018 21:32:20 -0000</pubDate>
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      <title>[Around the Nerd] Episode 2: The Friday Night Party Redux Edition: Where is Perth? Part II; The Perthening</title>
      <description>Perth has disappeared again. The independent Pokemon Champion Bob O. and umce discus that interesting development as well as the total asshattery that is Verizon of California and more on this weeks episode.</description>
      <pubDate>Thu, 13 Sep 2018 20:42:47 -0000</pubDate>
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      <title>[Around the Nerd] Episode 1: Wait a Second Where is Perth?</title>
      <description>umce and the Independent Pokemon Champion Bob O. Discuss various fun things including a review of Avengers Infinity War (Finally). The lowering difficulty levels in recent Pokemon Games. And where Perth may have vanished to.</description>
      <pubDate>Fri, 07 Sep 2018 23:06:40 -0000</pubDate>
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